MeshLib
 
Loading...
Searching...
No Matches
MR::GcodeProcessor::MoveAction Struct Reference

#include <MRGcodeProcessor.h>

Public Member Functions

bool valid () const
 
 operator bool () const
 

Public Attributes

BaseAction3f action
 
std::vector< Vector3ftoolDirection
 
bool idle = true
 
float feedrate = 100.f
 

Member Function Documentation

◆ operator bool()

MR::GcodeProcessor::MoveAction::operator bool ( ) const
inline

◆ valid()

bool MR::GcodeProcessor::MoveAction::valid ( ) const
inline

Member Data Documentation

◆ action

BaseAction3f MR::GcodeProcessor::MoveAction::action

◆ feedrate

float MR::GcodeProcessor::MoveAction::feedrate = 100.f

◆ idle

bool MR::GcodeProcessor::MoveAction::idle = true

◆ toolDirection

std::vector<Vector3f> MR::GcodeProcessor::MoveAction::toolDirection

The documentation for this struct was generated from the following file: