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MRMESH_API FaceBitSet | MR::MeshComponents::getComponent (const MeshPart &meshPart, FaceId id, FaceIncidence incidence=FaceIncidence::PerEdge, const UndirectedEdgePredicate &isCompBd={}) |
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MRMESH_API VertBitSet | MR::MeshComponents::getComponentVerts (const Mesh &mesh, VertId id, const VertBitSet *region=nullptr) |
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MRMESH_API VertBitSet | MR::MeshComponents::getLargestComponentVerts (const Mesh &mesh, const VertBitSet *region=nullptr) |
| returns the largest by number of elements component
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MRMESH_API VertBitSet | MR::MeshComponents::getLargeComponentVerts (const Mesh &mesh, int minVerts, const VertBitSet *region=nullptr) |
| returns the union of vertex connected components, each having at least
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MRMESH_API FaceBitSet | MR::MeshComponents::getLargestComponent (const MeshPart &meshPart, FaceIncidence incidence=FaceIncidence::PerEdge, const UndirectedEdgePredicate &isCompBd={}, float minArea=0, int *numSmallerComponents=nullptr) |
| returns the largest by surface area component or empty set if its area is smaller than
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MRMESH_API FaceBitSet | MR::MeshComponents::getComponents (const MeshPart &meshPart, const FaceBitSet &seeds, FaceIncidence incidence=FaceIncidence::PerEdge, const UndirectedEdgePredicate &isCompBd={}) |
| returns union of connected components, each of which contains at least one seed face
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MRMESH_API FaceBitSet | MR::MeshComponents::getLargeByAreaComponents (const MeshPart &meshPart, float minArea, const UndirectedEdgePredicate &isCompBd) |
| returns the union of connected components, each having at least given area
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MRMESH_API FaceBitSet | MR::MeshComponents::getLargeByAreaComponents (const MeshPart &meshPart, UnionFind< FaceId > &unionFind, float minArea, UndirectedEdgeBitSet *outBdEdgesBetweenLargeComps=nullptr) |
| given prepared union-find structure returns the union of connected components, each having at least given area
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MRMESH_API std::vector< FaceBitSet > | MR::MeshComponents::getNLargeByAreaComponents (const MeshPart &meshPart, const LargeByAreaComponentsSettings &settings) |
| returns requested number of largest by area connected components in descending by area order
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MRMESH_API FaceBitSet | MR::MeshComponents::getLargeByAreaSmoothComponents (const MeshPart &meshPart, float minArea, float angleFromPlanar, UndirectedEdgeBitSet *outBdEdgesBetweenLargeComps=nullptr) |
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MRMESH_API VertBitSet | MR::MeshComponents::getComponentsVerts (const Mesh &mesh, const VertBitSet &seeds, const VertBitSet *region=nullptr) |
| returns union of connected components, each of which contains at least one seed vert
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MRMESH_API size_t | MR::MeshComponents::getNumComponents (const MeshPart &meshPart, FaceIncidence incidence=FaceIncidence::PerEdge, const UndirectedEdgePredicate &isCompBd={}) |
| returns the number of connected components in mesh part
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MRMESH_API std::vector< FaceBitSet > | MR::MeshComponents::getAllComponents (const MeshPart &meshPart, FaceIncidence incidence=FaceIncidence::PerEdge, const UndirectedEdgePredicate &isCompBd={}) |
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MRMESH_API std::pair< std::vector< FaceBitSet >, int > | MR::MeshComponents::getAllComponents (const MeshPart &meshPart, int maxComponentCount, FaceIncidence incidence=FaceIncidence::PerEdge, const UndirectedEdgePredicate &isCompBd={}) |
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MRMESH_API std::vector< FaceBitSet > | MR::MeshComponents::getAllComponents (Face2RegionMap &componentsMap, int componentsCount, const FaceBitSet ®ion, int maxComponentCount) |
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MRMESH_API std::pair< Face2RegionMap, int > | MR::MeshComponents::getAllComponentsMap (const MeshPart &meshPart, FaceIncidence incidence=FaceIncidence::PerEdge, const UndirectedEdgePredicate &isCompBd={}) |
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MRMESH_API Vector< double, RegionId > | MR::MeshComponents::getRegionAreas (const MeshPart &meshPart, const Face2RegionMap ®ionMap, int numRegions) |
| computes the area of each region given via the map
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MRMESH_API std::pair< FaceBitSet, int > | MR::MeshComponents::getLargeByAreaRegions (const MeshPart &meshPart, const Face2RegionMap ®ionMap, int numRegions, float minArea) |
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MRMESH_API std::vector< VertBitSet > | MR::MeshComponents::getAllComponentsVerts (const Mesh &mesh, const VertBitSet *region=nullptr) |
| gets all connected components of mesh part
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MRMESH_API std::vector< VertBitSet > | MR::MeshComponents::getAllComponentsVertsSeparatedByPath (const Mesh &mesh, const SurfacePath &path) |
| gets all connected components, separating vertices by given path (either closed or from boundary to boundary)
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MRMESH_API std::vector< VertBitSet > | MR::MeshComponents::getAllComponentsVertsSeparatedByPaths (const Mesh &mesh, const std::vector< SurfacePath > &paths) |
| gets all connected components, separating vertices by given paths (either closed or from boundary to boundary)
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MRMESH_API std::vector< EdgeBitSet > | MR::MeshComponents::getAllComponentsEdges (const Mesh &mesh, const EdgeBitSet &edges) |
| subdivides given edges on connected components
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MRMESH_API std::vector< UndirectedEdgeBitSet > | MR::MeshComponents::getAllComponentsUndirectedEdges (const Mesh &mesh, const UndirectedEdgeBitSet &edges) |
| subdivides given edges on connected components
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MRMESH_API std::vector< FaceBitSet > | MR::MeshComponents::getAllFlatComponents (const MeshPart &meshPart, float zTolerance) |
| gets all connected components where difference between the highest and the lowest point is less than
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MRMESH_API bool | MR::MeshComponents::hasFullySelectedComponent (const Mesh &mesh, const VertBitSet &selection) |
| returns true if all vertices of a mesh connected component are present in selection
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MRMESH_API UnionFind< FaceId > | MR::MeshComponents::getUnionFindStructureFaces (const MeshPart &meshPart, FaceIncidence incidence=FaceIncidence::PerEdge, const UndirectedEdgePredicate &isCompBd={}) |
| gets union-find structure for faces with different options of face-connectivity
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MRMESH_API UnionFind< FaceId > | MR::MeshComponents::getUnionFindStructureFacesPerEdge (const MeshPart &meshPart, const UndirectedEdgePredicate &isCompBd={}) |
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MRMESH_API UnionFind< VertId > | MR::MeshComponents::getUnionFindStructureVerts (const Mesh &mesh, const VertBitSet *region=nullptr) |
| gets union-find structure for vertices
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MRMESH_API UnionFind< VertId > | MR::MeshComponents::getUnionFindStructureVerts (const Mesh &mesh, const EdgeBitSet &edges) |
| gets union-find structure for vertices, considering connections by given edges only
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MRMESH_API UnionFind< VertId > | MR::MeshComponents::getUnionFindStructureVerts (const Mesh &mesh, const UndirectedEdgeBitSet &edges) |
| gets union-find structure for vertices, considering connections by given undirected edges only
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MRMESH_API UnionFind< VertId > | MR::MeshComponents::getUnionFindStructureVertsEx (const Mesh &mesh, const UndirectedEdgeBitSet &ignoreEdges) |
| gets union-find structure for vertices, considering connections by all edges excluding given ones
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MRMESH_API UnionFind< VertId > | MR::MeshComponents::getUnionFindStructureVertsSeparatedByPath (const Mesh &mesh, const SurfacePath &path, VertBitSet *outPathVerts=nullptr) |
| gets union-find structure for vertices, separating vertices by given path (either closed or from boundary to boundary)
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MRMESH_API UnionFind< VertId > | MR::MeshComponents::getUnionFindStructureVertsSeparatedByPaths (const Mesh &mesh, const std::vector< SurfacePath > &paths, VertBitSet *outPathVerts=nullptr) |
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MRMESH_API UnionFind< UndirectedEdgeId > | MR::MeshComponents::getUnionFindStructureUndirectedEdges (const Mesh &mesh, bool allPointToRoots=false) |
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MRMESH_API UndirectedEdgeBitSet | MR::MeshComponents::getComponentsUndirectedEdges (const Mesh &mesh, const UndirectedEdgeBitSet &seeds) |
| returns union of connected components, each of which contains at least one seed edge
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