MeshLib
 
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Mesh Member List

This is the complete list of members for Mesh, including all inherited members.

__pad0__Mesh
BoundingBoxMesh
FindProjection(Vector3f^ point, MeshPart meshPart)Meshstatic
FindProjection(Vector3f^ point, MeshPart meshPart, float maxDistanceSquared)Meshstatic
FindProjection(Vector3f^ point, MeshPart meshPart, float maxDistanceSquared, AffineXf3f^ xf)Meshstatic
FindProjection(Vector3f^ point, MeshPart meshPart, float maxDistanceSquared, AffineXf3f^ xf, float minDistanceSquared)Meshstatic
FromAnySupportedFormat(System::String^ path)Meshstatic
FromTriangles(VertCoords^ points, MR::DotNet::Triangulation^ triangles)Meshstatic
FromTrianglesDuplicatingNonManifoldVertices(VertCoords^ points, MR::DotNet::Triangulation^ triangles)Meshstatic
GetLeftTriVerts(EdgeId e)Mesh
HoleRepresentiveEdgesMesh
MakeCube(Vector3f^ size, Vector3f^ base)Meshstatic
MakeCylinder(float radius, float length)Meshstatic
MakeCylinder(float radius, float startAngle, float arcSize, float length)Meshstatic
MakeCylinder(float radius, float startAngle, float arcSize, float length, int resolution)Meshstatic
MakeCylinder(float radius0, float radius1, float startAngle, float arcSize, float length, int resolution)Meshstatic
MakeSphere(float radius, int vertexCount)Meshstatic
MakeTorus(float primaryRadius, float secondaryRadius, int primaryResolution, int secondaryResolution)Meshstatic
operator!=(Mesh^ a, Mesh^ b)Meshstatic
operator==(Mesh^ a, Mesh^ b)Meshstatic
PackOptimally()Mesh
PointsMesh
ToAnySupportedFormat(Mesh^ mesh, System::String^ path)Meshstatic
Transform(AffineXf3f^ xf)Mesh
Transform(AffineXf3f^ xf, VertBitSet^ region)Mesh
TriangulationMesh
ValidFacesMesh
ValidPointsMesh
~Mesh()Mesh