MeshLib
 
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MR::RenderFeatures::RenderFeatureMeshComponent< IsPrimary > Member List

This is the complete list of members for MR::RenderFeatures::RenderFeatureMeshComponent< IsPrimary >, including all inherited members.

bindBorders_()MR::RenderMeshObjectprotectedvirtual
bindEdges_()MR::RenderMeshObjectprotectedvirtual
bindEmptyTextures_(GLuint shaderId)MR::RenderMeshObjectprotectedvirtual
bindMesh_(bool alphaSort)MR::RenderMeshObjectprotectedvirtual
bindMeshPicker_()MR::RenderMeshObjectprotectedvirtual
bindPoints_(bool alphaSort)MR::RenderMeshObjectprotectedvirtual
bindSelectedEdges_()MR::RenderMeshObjectprotectedvirtual
borderArrayObjId_MR::RenderMeshObjectprotected
borderBuffer_MR::RenderMeshObjectprotected
bordersSize_MR::RenderMeshObjectprotected
borderTexture_MR::RenderMeshObjectprotected
cornerModeMR::RenderMeshObjectprotected
dirty_MR::RenderMeshObjectprotected
dirtyEdges_MR::RenderMeshObjectprotected
dirtyPointPos_MR::RenderMeshObjectprotected
drawMesh_(bool solid, ViewportId viewportId, bool picker=false) constMR::RenderMeshObjectprotectedvirtual
edgesArrayObjId_MR::RenderMeshObjectprotected
edgeSize_MR::RenderMeshObjectprotected
edgesTexture_MR::RenderMeshObjectprotected
emptyLinesColorTexture_MR::RenderMeshObjectprotected
emptyVertsColorTexture_MR::RenderMeshObjectprotected
faceColorsTex_MR::RenderMeshObjectprotected
faceIndicesSize_MR::RenderMeshObjectprotected
faceNormalsTextureSize_MR::RenderMeshObjectprotected
faceSelectionTex_MR::RenderMeshObjectprotected
faceSelectionTextureSize_MR::RenderMeshObjectprotected
facesIndicesBuffer_MR::RenderMeshObjectprotected
facesNormalsTex_MR::RenderMeshObjectprotected
forceBindAll() overrideMR::RenderMeshObjectvirtual
freeBuffers_()MR::RenderMeshObjectprotectedvirtual
getMesh()MR::RenderFeatures::RenderFeatureMeshComponent< IsPrimary >inline
glBytes() const overrideMR::RenderMeshObjectvirtual
GLuint typedefMR::RenderMeshObjectprotected
heapBytes() const overrideMR::RenderMeshObjectvirtual
initBuffers_()MR::RenderMeshObjectprotectedvirtual
loadFaceIndicesBuffer_()MR::RenderMeshObjectprotected
loadFaceNormalsTextureBuffer_()MR::RenderMeshObjectprotected
loadFaceSelectionTextureBuffer_()MR::RenderMeshObjectprotected
loadPointValidIndicesBuffer_()MR::RenderMeshObjectprotected
loadTexturePerFaceTextureBuffer_()MR::RenderMeshObjectprotected
loadVertColorsBuffer_()MR::RenderMeshObjectprotected
loadVertNormalsBuffer_()MR::RenderMeshObjectprotected
loadVertPosBuffer_()MR::RenderMeshObjectprotected
loadVertUVBuffer_()MR::RenderMeshObjectprotected
maxTexSize_MR::RenderMeshObjectprotected
meshArrayObjId_MR::RenderMeshObjectprotected
meshPickerArrayObjId_MR::RenderMeshObjectprotected
objMesh_MR::RenderMeshObjectprotected
operator=(const Wrapper &)=deleteMR::RenderWrapObject::Wrapper< WrappedModelSubobject< IsPrimary, ObjectMesh >, RenderMeshObject >
pointsArrayObjId_MR::RenderMeshObjectprotected
pointSize_MR::RenderMeshObjectprotected
pointValidBuffer_MR::RenderMeshObjectprotected
pointValidSize_MR::RenderMeshObjectprotected
render(const ModelRenderParams &params) overrideMR::RenderFeatures::RenderFeatureComponent< IsPrimary, ObjectMesh, RenderMeshObject >inlinevirtual
renderEdges_(const ModelRenderParams &parameters, bool alphaSort, GLuint vao, const Color &color, uint32_t dirtyFlag)MR::RenderMeshObjectprotectedvirtual
renderMeshEdges_(const ModelRenderParams &parameters, bool alphaSort)MR::RenderMeshObjectprotectedvirtual
RenderMeshObject(const VisualObject &visObj)MR::RenderMeshObject
renderMeshVerts_(const ModelRenderParams &parameters, bool alphaSort)MR::RenderMeshObjectprotectedvirtual
renderPicker(const ModelBaseRenderParams &params, unsigned geomId) overrideMR::RenderFeatures::RenderFeatureComponent< IsPrimary, ObjectMesh, RenderMeshObject >inlinevirtual
renderUi(const UiRenderParams &params)MR::IRenderObjectinlinevirtual
selectedEdgesArrayObjId_MR::RenderMeshObjectprotected
selectedEdgesBuffer_MR::RenderMeshObjectprotected
selEdgeSize_MR::RenderMeshObjectprotected
selEdgesTexture_MR::RenderMeshObjectprotected
shouldRender(ViewportId viewportId) constMR::RenderFeatures::RenderFeatureComponent< IsPrimary, ObjectMesh, RenderMeshObject >inline
subobjectMR::RenderWrapObject::detail::SubobjectStorage< WrappedModelSubobject< IsPrimary, ObjectMesh > >
textureArray_MR::RenderMeshObjectprotected
texturePerFace_MR::RenderMeshObjectprotected
texturePerFaceSize_MR::RenderMeshObjectprotected
update_(ViewportMask mask)MR::RenderMeshObjectprotectedvirtual
vertColorsBuffer_MR::RenderMeshObjectprotected
vertColorsSize_MR::RenderMeshObjectprotected
vertNormalsBuffer_MR::RenderMeshObjectprotected
vertNormalsSize_MR::RenderMeshObjectprotected
vertPosBuffer_MR::RenderMeshObjectprotected
vertPosSize_MR::RenderMeshObjectprotected
vertUVBuffer_MR::RenderMeshObjectprotected
vertUVSize_MR::RenderMeshObjectprotected
Wrapper(const VisualObject &object)MR::RenderWrapObject::Wrapper< WrappedModelSubobject< IsPrimary, ObjectMesh >, RenderMeshObject >inline
Wrapper(const Wrapper &)=deleteMR::RenderWrapObject::Wrapper< WrappedModelSubobject< IsPrimary, ObjectMesh >, RenderMeshObject >
~IRenderObject()=defaultMR::IRenderObjectvirtual
~RenderMeshObject()MR::RenderMeshObjectvirtual