MeshLib
 
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MR::MarkedVoxelSlice Member List

This is the complete list of members for MR::MarkedVoxelSlice, including all inherited members.

Count enum valueMR::MarkedVoxelSlice
forceUpdate()MR::MarkedVoxelSlice
getActiveBox() constMR::MarkedVoxelSliceinline
getActivePlane() constMR::MarkedVoxelSliceinline
getActiveVoxel() constMR::MarkedVoxelSliceinline
getColor(MaskType type) constMR::MarkedVoxelSliceinline
getCustomBackgroundMarks()MR::MarkedVoxelSliceinline
getCustomBackgroundMarks() constMR::MarkedVoxelSliceinline
getCustomForegroundMarks()MR::MarkedVoxelSliceinline
getCustomForegroundMarks() constMR::MarkedVoxelSliceinline
getId() constMR::ImGuiImageinline
getImageHeight() constMR::ImGuiImageinline
getImageWidth() constMR::ImGuiImageinline
getImTextureId() constMR::ImGuiImageinline
getMark(MaskType type)MR::MarkedVoxelSliceinline
getMark(MaskType type) constMR::MarkedVoxelSliceinline
getMask(MaskType type)MR::MarkedVoxelSliceinline
getMask(MaskType type) constMR::MarkedVoxelSliceinline
getMax() constMR::MarkedVoxelSliceinline
getMeshTexture() constMR::ImGuiImageinline
getMin() constMR::MarkedVoxelSliceinline
getParameters() constMR::MarkedVoxelSliceinline
ImGuiImage()MR::ImGuiImage
Inside enum valueMR::MarkedVoxelSlice
MarkedVoxelSlice(const ObjectVoxels &voxels)MR::MarkedVoxelSlice
MaskType enum nameMR::MarkedVoxelSlice
Outside enum valueMR::MarkedVoxelSlice
Segment enum valueMR::MarkedVoxelSlice
setActiveBox(const Box3i &box)MR::MarkedVoxelSliceinline
setActivePlane(SlicePlane plane)MR::MarkedVoxelSliceinline
setActiveVoxel(const Vector3i &voxel)MR::MarkedVoxelSliceinline
setColor(const Color &color, MaskType type)MR::MarkedVoxelSliceinline
setCustomBackgroundMarks(const std::vector< Mark > &backgroundMarks)MR::MarkedVoxelSliceinline
setCustomForegroundMarks(const std::vector< Mark > &foregroundMarks)MR::MarkedVoxelSliceinline
setMark(const Mark &mark, MaskType type)MR::MarkedVoxelSliceinline
setMask(const VoxelBitSet &mask, MaskType type)MR::MarkedVoxelSliceinline
setMax(float max)MR::MarkedVoxelSliceinline
setMin(float min)MR::MarkedVoxelSliceinline
setParameters(const Parameters &params)MR::MarkedVoxelSliceinline
update(const MeshTexture &texture)MR::ImGuiImage
~ImGuiImage()MR::ImGuiImagevirtual