MeshLib
 
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MRPointsToMeshProjector.h
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1#pragma once
2
3#include "MRMeshFwd.h"
4#include "MRAffineXf3.h"
5#include <float.h>
6#include <string>
7
8namespace MR
9{
12{
13protected:
14public:
15 virtual ~IPointsToMeshProjector() = default;
17 virtual void updateMeshData( const Mesh* mesh ) = 0;
19 virtual void findProjections( std::vector<MeshProjectionResult>& result, const std::vector<Vector3f>& points,
20 const AffineXf3f* worldXf = nullptr, const AffineXf3f* worldRefXf = nullptr,
21 float upDistLimitSq = FLT_MAX, float loDistLimitSq = 0.0f ) = 0;
22
24 virtual size_t projectionsHeapBytes( size_t numProjections ) const = 0;
25};
28{
29 const Mesh* mesh_{ nullptr };
30public:
32 MRMESH_API virtual void updateMeshData( const Mesh* mesh ) override;
42 MRMESH_API virtual void findProjections( std::vector<MeshProjectionResult>& result, const std::vector<Vector3f>& points,
43 const AffineXf3f* objXf, const AffineXf3f* refObjXf,
44 float upDistLimitSq, float loDistLimitSq ) override;
45
47 MRMESH_API virtual size_t projectionsHeapBytes( size_t numProjections ) const override;
48};
49
50}
#define MRMESH_API
Definition MRMesh/MRMeshFwd.h:46
#define MRMESH_CLASS
Definition MRMesh/MRMeshFwd.h:50
Abstract class, computes the closest point on mesh to each of given points. Pure virtual functions mu...
Definition MRPointsToMeshProjector.h:12
virtual size_t projectionsHeapBytes(size_t numProjections) const =0
Returns amount of memory needed to compute projections.
virtual void updateMeshData(const Mesh *mesh)=0
Updates all data related to the referencing mesh.
virtual ~IPointsToMeshProjector()=default
virtual void findProjections(std::vector< MeshProjectionResult > &result, const std::vector< Vector3f > &points, const AffineXf3f *worldXf=nullptr, const AffineXf3f *worldRefXf=nullptr, float upDistLimitSq=FLT_MAX, float loDistLimitSq=0.0f)=0
Computes the closest point on mesh to each of given points.
Computes the closest point on mesh to each of given points on CPU.
Definition MRPointsToMeshProjector.h:28
virtual MRMESH_API size_t projectionsHeapBytes(size_t numProjections) const override
Returns amount of additional memory needed to compute projections.
virtual MRMESH_API void findProjections(std::vector< MeshProjectionResult > &result, const std::vector< Vector3f > &points, const AffineXf3f *objXf, const AffineXf3f *refObjXf, float upDistLimitSq, float loDistLimitSq) override
Computes the closest point on mesh to each of given points
virtual MRMESH_API void updateMeshData(const Mesh *mesh) override
update all data related to the referencing mesh
Definition MRCameraOrientationPlugin.h:7
Definition MRMesh/MRMesh.h:23